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RICKY LIMA

Ladies and gentlemen, ComixCentral is proud to present an Interview with the incomparable Ricky Lima!

You heard me right. The one and only. The creator of Comics like, Black Hole Hunter’s Club, Deep Sea, Happily Ever Aftr and Co-host of Stadium Comic’s Unboxing Wednesday.



Yes. We got him! So sit back, get yourself a cold drink, a crunchy snack and read all about a young chap from Brampton Ontario, making a big splash in the indie comics world. And those who want to learn some stuff, get out your notepad. Ricky’s bringing the advice.

Hi Ricky! To start, tell us a little bit about how you first got started making comics.

RICKY: In highschool I would draw little stupid comics for people. Like real crappy stick figure stuff haha. Most of the stories revolved around how awesome I was because I guess I was a crazy narcissistic kid? But I didn’t really start making actual comics until about 2010. I started writing a comic about a circus and I had no idea what I was doing. I was writing it more like a play and figured the artist would be the one to turn it into panels and stuff. That project never really got off the ground, mainly because I had no idea what I was doing. By the end of 2012 I met David Bishop and that’s when I really started making comics. He had self-published some comics previously so he knew what he was doing, which was good for me. We released Deep Sea in October of that year and from there I just kept meeting artists and writing and working on new comics with people I met.

So what exactly made you take the plunge? Why did you decide to become a writer?

RICKY: I’ve always been telling stories no matter what I was doing. I just love storytelling!! So in high school, I took a creative writing class and had a blast with it. It was probably the first time I’ve ever enjoyed school work haha. So by the time I went to University I I was like “I’M A WRITER!!” and I walk around thinking I was cool and full of powerful insights. I wrote pretentious poetry and short stories in a small cafe on campus that had a portrait of Jackie Chan (and I think Jeff Goldbloom) on the wall. I never bought anything so the staff probably hated me! So that was me until I graduated. When you’re no longer in an environment of learning you realize real quickly that no one really cares about in-depth analysis and literary themes etc. and I started not caring about that stuff too. Eventually, I just wanted to tell bomb ass stories regardless of literary merit.

Also, eventually I realized I wasn’t very good at prose writing. I wanted to focus more on dialogue, but also didn’t want to write screenplays cause everyone was doing that. I had recently gotten back into comics around this time and I didn’t really think about it. I just started making comics!

What kind of comics do you write?

RICKY: Good comics. And weird comics… and hopefully diverse comics… and funny books.

What keeps you moving forward in your career as a creator? What keeps you from throwing the proverbial towel and do you have any advice to help others stay on track?

RICKY: I’m not sure if I do have a solid strategy for this. I think everyday I want to throw in the towel and just not do anything. But if I didn’t do anything what would I do? You know? I’m not sure I’m capable of not doing anything for an extended period of time. Maybe it’s because I’m a millennial but I need the side hustle to keep my life going. It’s kinda crappy to answer this question with a broad statement about a generation I was born into but I think as the world changes our ways of living change too. I’ve grown up with ideas that anything is possible with work, with ideas that you should do what you’re passionate about etc. It’s the only life I know I guess. So what’s stopping me from throwing in the towel? The fact that there is no towel to throw in. It’s this or nothing.

BUT it is important to refresh yourself. So take a break, chill out, don’t think about it for a bit and then come back to your work with fire… hopefully.

What advice do you wish someone gave you when you were starting out?

RICKY: I wish someone told me to take it slow. The first story I did with the circus was like this 12 issues maxi-series with a huge cast and major overarching themes and junk. It was huge! No artist wants to work on a story that so huge with a writer who doesn’t know what’s going on. Every established pro’s probably have a hard time getting artists to commit to huge series. So yeah, take it slow and build things organically. That’ll save some stress for sure.

Where do you get your ideas and inspiration from?

RICKY: I get a lot of my inspiration from really garbage entertainment. Like I’m not talking about bad B-Movies. I’m talking about things that were earnestly made but just didn’t work. That kind of stuff is pure gold because there’s always an interesting idea nugget in there but for whatever reason it’s not coming through. Maybe bad writing, bad acting/ illustrations, time restraints or whatever. So when I watch that kind of stuff I think about how I would do it and then usually ideas begin to form.

Most of the time the ideas become something vastly different than what I’m watching or reading, but it’s still there. I also like to take inspiration from things that are vastly different than what I’m making. So taking elements of theatre and seeing how they would fit into a comic. Like for instance, theatre acting has a certain cadence to it that is unique. So I try to think about that while writing out dialogue for comics. I probably sound like a crazy person, and maybe it’s not even a thing. But that’s the kind of stuff I think about. That thought exercise usually results in really cool things.

What’s the one thing (tool, process, etc) that you absolutely could not live without during the creative process?

RICKY: Google Drive. That thing is wicked. I can store all my ideas, pictures etc and have it anywhere I go. It also saves me from buying a word processor haha.

Would you rather be attacked by one horse sized duck or 50 duck sized horses?

RICKY: I saw Alex Jones answer this question once and he said he’d fight the horse sized duck because he didn’t want to get surrounded or something like that. Alex Jones is a damn fool! 50 duck sized horses would be a breeze to stomp! Their legs are so fragile! Also I’m probably a globalist baby killer, so I don’t think Alex Jones and I see eye to eye on most things.

What does your workspace look like? We love to be invasive!

RICKY: I work at a Second Cup near my house. Houses are for living, other places are for working! But if I could have a tiny office it’d have a ton of art in it. I’ve been collecting art ever since I started comics in hopes of one day owning my own space to put them up.

One thing we love about you is your sense of humor. Is there an interesting or funny story you could share with us about your creation experience?

RICKY:I was at a con once and Jeff Lemire was there. This was just as Sweet Tooth came out so he wasn’t the mega comic star he is now. I was a huge fan of Sweet Tooth so I wanted to meet him and shake his hand and get the book signed. I came up to his table, his back was turned to me, and I stuck out my hand. He turned around and was totally startled by me haha. He was like “Oh, ah… um” and I was like “Uh, hi… can I shake your hand?” He’s a great dude and a real pro so things weren’t weird, and he signed my book and thanked me for the support but to this day my friends won’t stop bringing up the story. Over the years it’s kind of evolved into this incredibly traumatic event in Lemire’s life. The time a fan assaulted him at a con.

If you could body snatch one person for one day.. who would it be and what would you do?

RICKY: I’d body snatch you, and just do terrible, terrible things and see how you deal with the aftermath. Muahahaha.

What is your ultimate goal in comics?

RICKY:Ultimate comic goal is to be able to support myself with comics haha. Sounds lame but it’s true! If I’m able to live a life where I don’t have to worry about money and just make comics then I’m totally happy. So whether that’s on my own or with a bigger company then whatever! That being said I think doing things on my own terms as an independent creator is the most delicious way to make a living just so you don’t have to put up with other people’s crap.

If you had a dollar for every comic you have started but not yet finished.. How many dollars would you have?

RICKY: I’d probably have like 10 bucks. Get myself a nice coffee or something. Haha the number isn’t super high because I try to finish things I start, but sometimes factors beyond my control don’t let that happen.

How about some parting advice for all the up-and-comers out there?

RICKY: Have an online presence people!! And don’t be lame online either! I see a lot of dudes and dudettes who don’t have anything online and they’re like “why is nobody buying my stuff!?” Cause no one even knows you exist! You really need to engage people online in order for them to care. Con’s aren’t enough. And in regards to not being lame just be real. The most frustrating thing to see is someone posting a super well-crafted and articulate tweet or Facebook that took them all day to write. I’m not saying don’t be clever, don’t be witty or speak well. I’m just saying be honest. If you’re a smart person who uses the word “indubitably” on the reg. then that’s fine.

People can tell when you’re dishonest and people HATE dishonesty.


Well this has been a blast! As usual Ricky tickles the ol’ funny bone, but also doles out some great and wise advice for anyone creating comics!

We’d like to thank Ricky for taking the time out of his busy day and shooting the breeze with us! If you’d like to learn more about Ricky’s projects, buy some of his comics or just connect, you can find all his links below.

Now get off your butt and go make some comics!


Connect with Ricky!

Instagram: @king.k.rule

Twitter: @kingkrule

comixcentral: @kingkrule





 

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LANCE LUCERO

This week we had the distinct honor of landing an interview with a true self-made Indie Comic Entrepreneur, Lance Lucero — owner and founder of Warehouse 9 Productions Ltd.

Lance’s company publishes one of the most original comics we at ComixCentral have ever had the pleasure of reading, BOB: Non-Union Psychic. Not only is the illustration work of Francisco Resendiz a stunning feast for the eyes, Lucero and Volle’s writing keeps you turning the pages, giggling, eyebrow lifting and wanting more of that less than ordinary spunky hair stylist, BOB.



So without further adieu. Here is our interview with Lance Lucero- Non-Union Comicbook creator extraordinaire! Get out your pencils creators-in-the-making, he’s got some great advice you’re not gonna’ want to miss!

Hi Lance! Could you tell our readers a little bit about your company? When did you get your start?

Lance: The late 90’s. Warehouse 9 Productions, Ltd. was launched for the production of my independent feature film debut HUNTING FOR FISH (in the re-mastering process at present). https://vimeo.com/user2463860 . Originally, I considered myself a filmmaker, first and foremost, but then realized that it is important to keep producing projects in many different forms of media.

In 2015 I expanded the company into publishing, testing out the waters with the indie digital comic book BOB: NON-UNION PSYCHIC. I was a hit! So the series continues!

What made you decide to start creating Comics?

Lance:I had worked with Adam Volle (co-writer, editor BOB: NON-UNION PSYCHIC) on a screenplay many years ago. He’s a talented writer and a really big comic book fan. At the time Adam was about to get a segment that he had written and produced titled THE KLANSMEN IS DEAD published in a SHOOTING STAR Comics Anthology. That was really exciting to see! Adam is the real deal, so I knew he would be the person to work with if I ever wanted to dip my toe into the comic book industry.

In 2014, I thought the time was right, so I tapped Adam on the shoulder and pitched BOB: NON-UNION PSYCHIC to him. The rest is history.

What kind of comics does your company publish?

Lance: Warehouse 9 Productions publishes commercial without being typical, independent, underground, quality renegade stories. If a comic book fan is tired of the same-old-same-old, look to Warehouse 9 Productions and check out the BOB: NON-UNION PSYCHIC series! We will entertain.

Could you tell us a little about the team behind BOB:NON-UNION PSYCHIC?

Lance: Lance Lucero - writer, producer, director, editor, graphics designer, and comic book creator. / Adam Volle - writer and editor extraordinaire! A scholar, a teacher, a world traveler. / Francisco Resendiz - brilliant illustrator and colorist. Destine to be a star! / Cottrel Burks – Master web designer and graphics artist. Without Cottrel we would have no place to call home on the Internet. http://warehouse9pro.com/

What about Warehouse 9 stands out? What makes you guys unique?

Lance: What’s interesting about the comic book team at Warehouse 9 is the age difference, the cultural diversity, and living location. We reside in the United States and abroad. Of course, this is nothing new because of the digital age, but it’s reassuring to know that despite all the differences, there is a love and passion for storytelling and art. It’s the glue of the team and is helps create fun and exciting entertainment.

Everyone has moments that they’d like to throw in the towel, how do you get and then keep momentum on your projects during those times?

Lance: “Throwing in the towel” is not an option. That would be too easy to do in the independent realm.

They key is NOT to wait to be accepted by the gatekeepers. It’s the BOB mantra – “Bob Holbreck is not just a character in a comic book – he’s a STATEMENT. Why let the gatekeepers dictate who gets in?”

We live in a special time where a person can create a product and throw it out into the world without the backing of a major entity. Oh, sure it would be nice to have some major company knock on the door and offer a deal of some kind, but one has to be realistic and understand that’s probably not likely. Paying your dues is taking a risk on yourself; creating a quality work; standing on a table and yelling, “Look at me!”

It’s a long-term investment and rewards do not come initially in the way of a big payday, but rather in the way of a budding fan base and positive reviews.

In order for me to keep the momentum alive, it’s all about keeping the team together and creating awesome stories and promoting them any way you can.

Is there any advice you wish someone had given you when you were first starting out in the Comicbook industry?

Lance: I have always been a self-starter. I wish someone gave me advice, but I have just had to do my research and trust my gut.

What do you think the “big publishers” like Marvel and DC could learn from the Indie scene and vice versa?

Lance: That’s a tough question… I don’t believe Marvel and DC want to learn anything new, especially from the indie scene. They (Marvel and DC) are all about “re-inventing” the same materials that have existed for decades. I don’t think the big two are interested in new content. Plus - Marvel is owned by Disney and DC is owned by Warner Bros., which means they have nothing to worry about; they will continue to milk their titles to the end of time in all forms of media.

What have I learned from the big two…? Don’t get me wrong, I’m a long time fan and that’s the problem. I think it’s okay to be different. I want to create something that does not fit into the usual “standard. Independence is tough, but it’s also very liberating.

Do you cosplay?

Lance: I don’t cosplay, but Halloween is my favorite holiday. Which means special attention is paid to creating awesome costumes for parties and special events. Have a look at the amazing seamstress work of my significant other, Lori.

Reed Richards and Susan Storm of the FANTASTIC FOUR. Constructed out of athletic fabric, not spandex. We worked out for nine months before we stepped into these form fitting super hero outfits. Hey, if you want to be a super hero, you better get in shape like one!

 

Something more sinister, Alex and Georgie, from A CLOCK WORK ORANGE. Yeah, we made real codpieces…

 

And our crowning achievement to date, the famous 18th Century hairdresser Legros de Rumigny and doomed Austrian queen of France Marie Antoinette. Legros is featured in BOB: NON-UNION PSYCHIC #1 “The Legend of Legros.” There’s nothing cooler than dressing up as one of the characters from your own book!

Those are amazing, you guys are a creative powerhouse! Back to the questions: What is your ultimate goal in comics? What does the future hold for Warehouse 9?

Lance: The ultimate goal is to create more entertaining content and branch out to other forms of media. Hey, might as well think big, right?

Knowing what you know about the publishing industry and self publishing, what advice would you give an up-and-coming creator looking to get their comic into the hands of readers?

Lance: Incorporate. Protect yourself legally. Be prepared for a long-term investment.

Be prepared to run a marathon when it comes to promoting your product.


And with that sage advice kids, we’ll wrap it up!

We want to thank Lance for taking time out of his busy schedule to touch base with us and give the world a look behind the curtains at Warehouse 9.

If you’d like to learn more about Warehouse 9 Productions Ltd, connect with them or get in touch with Lance and his team, you’ll find great links below.

That’s all for now, go make some Comics!


Connect with Lance and Warehouse 9 Productions:

www.warehouse9pro.com

twitter/@Warehouse9Ltd

https://vimeo.com/user2463860

 





 

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Behind the Scenes!

We’ve shown the cover, trailer, banners, and various other teasers of the new BOB: NON-UNION PSYCHIC #1 “The Legend of Legros” comic book, but that’s the finished glossy version.

What really goes into making a book of this epic scale? Who are the movers and shakers behind such a mammoth production? And what do they have to do to bring such a quality and entertaining book the masses?

We’ll, let’s give a shout to the BOB production team!

There’s Adam Volle – writer, editor and research hound extraordinaire! This kid knows his comic books! He not only helps build the amazing story, but he checks my spelling and grammar as well. Honestly, that’s putting it mildly; Adam scrutinizes every sentence, every page, every panel, every letter balloon, to make sure it’s all perfect!

There’s Francisco Resendiz (FR)– our brilliant illustrator and colorist. He truly brings the book to life with his amazing art! Enough said.

There’s Kurt Hathaway – world renowned letterer. He adds the next level of punch to the pictures, the words. He turns it into true literature, making it fun and dynamic. What’s a comic book without the “POW!” and “BANGS!”

And then there’s little ol’ me, Lance Lucero – just a guy with a dream, bringing talented people together so they can created something profound and really cool.

Anywho, a special thanks to the production crew for bringing BOB to life! Here’s how we did it!

If it’s not on the page, it’s not on the stage, right? Next, Francisco take the words and hits us with a layout.

After we approve the layout, FR is off and running! Inks and colors! How pretty!

Then, Kurt steps in and add the letters and voila - we have a comic book!


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Adam’s Travels

Here’s a fun fact the Warehouse 9 Productions team is kinda proud of:

BOB: NON-UNION PSYCHIC # 1 ” The Legend of Legros” is a truly global production. Not only does our fabulous artist Francisco Resendiz hail from Mexico, but also BOB’s co-writer and editor Adam Volle spent the last year backpacking around the world. No lie; he helped write the script for “The Legend of Legros” while sheep-farming in New Zealand, gave art corrections from Vietnam, and proofread the lettering as he rode through Russia on the great Trans-Siberian Railroad. Talk about dedicated, right?

Like me (Lance), Adam is also a stickler for detail. So, in the course of all this traveling, it only made sense for him to do a little on-the-ground reconnaissance on behalf of Warehouse 9 Productions, in the setting for our latest issue: PARIS.

And here are just a few of the many, many photos he took from his fact-finding trip. I wouldn’t be surprised if he chose them with the intention of hinting at what you can expect from BOB: NON-UNION PSYCHIC # 1. He’s playful that way.

The grounds of the Palace Versailles through its majestic golden gates. We think Resendiz illustrated and colored the Palace magnificently, don’t you?

VERY TOP: The Concierge served as the prison for aristocrats during the French Revolution. In this room, the jailer would cut off the hair of his charges before they were sent to meet “le machine” of Monsieur Guillotin. Note: I have not misspelled “guillotine”, the inventor’s name is spelled without the “e.”

BOTTOM: The cell of Marie-Antoinette, with a mannequin sitting in for the queen.

The catacombs of Paris. Amazing what you can build with enough bodies, isn’t it? Why, we bet that if you wanted, you could build a whole new country out of them… Scary…

 

BOB’s editor and co-writer Adam Volle, taking notes on his rooftop balcony in the Faubourg St. Denis. He claims he didn’t intentionally sit for this photo. Pffft….