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Fantasy | Comic History Mysteries | Episode #13


Join The Rambling Phoenix and The Voice on this fantastical episode of Comic History Mysteries!

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Check out the trailer:

 

Listen, subscribe and join the converstation by leaving a comment below!

 






 

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Comic History Mysteries Episode #12 | Horror


The Horror!

Join The Rambling Phoenix, The Voice and the Janitor who just works here, as they talk HORROR in Comics on this terrifying episode of Comic History Mysteries on the ComixCentral Podcast.

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The CXC Podcast Episode #36 – Charon Comics | Frederick Packard & Joshua Valliere


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Are you a fan of Charon Comics? Interested in making your own Comics? Publishing and marketing your Comics? Starting a publishing house?

Then take some time and listen to this informative, motivational and fascinating interview with Frederick Packard & Joshua Valliere, the brilliant minds behind Charon Comics.  These two also happen to be 2 parts of the creators behind ComixCentral’s 2017 Fantasy Comic of the Year, “Skylin“! These guys have been there, done that and have some sage advice for your own journey!

“Stories matter. The Wizard did it… isn’t good enough.”

Frederick is the co-author and co-creator to Charon Comic’s first graphic novel series Skylin and Sol Survivor. He is also Charon Comics’ lead marketer and social media guru.
Josh began Charon Comics with Fred after they began collaborating on Skylin, Chrysalis and Sol Survivor series’ asco-authors and creators. Along with writing, he is Charon Comics’ art director and graphic designer.

Connect with Charon Comics and buy their comics using the links below





 

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Comic History Mysteries Episode #10 – Ninjas in Comics


Today on Comic History Mysteries we are flying Phoenix-less! Yes, today The Voice and The Janitor are discussing NINJAS!

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We’ll be talking Ninja Turtles, Indie Comics that feature Ninjas and of course a healthy helping of puns and rambling Ninja focused conversation. The Janitor delights and informs us all with his deep knowledge of Japanese culture, Ninjas in particular.








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CXC Podcast Kickstarter Spotlight | Hollowed

 

Welcome to the very first of what we hope will be a regular series on the ComixCentral Podcast, it’s our Kickstarter Spotlight. Today we’re talking to Comic writer Casey Bacon Strips Bowker!

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 Casey is currently Kickstarting his Half Comic Book/Half Soundtrack/100% Adrenaline, Hollowed. We follow 2 detectives hunting down a brutal killer that hollows out its victims – A Sci-Fi Horror Comedy & Audio Experience.

Click here to learn more and support Hollowed!

Find out all the interesting details that brought this project to life, including an amazing tale of finding a briefcase full of music in a Route 66 gas station bathroom!

Hurry! This Kickstarter only has a few days left! But, you can always keep up to date with Casey and purchase copies of Hollowed after the campaign is over.

Connect with Casey

Twitter  |  dontforgetatowel.com


 


fulfill kickstarter comixcentral





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Comic History Mysteries Episode | Episode #7 Puerto Rico

On this week’s Comic History Mysteries, The Voice, Rambling Phoenix and The Janitor have a sleep deprived conversation that starts with Puerto Rico, the Comicbook project la borinqueña, moves into cell phone power, scammy Kickstarters and goes on from there! Enjoy the delirious fun!

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For more history fun with the Ramblin Phoenix’s check out his history blog: www.historicalperceptions.com







 

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History Mysteries #6 | Libraries and More


 On this week’s Comic History Mysteries, a heartfelt tribute to Stephen Hawking, a discussion on what makes a villain and how some can be lovable in spite of their horrible deeds, Moby Dick, of course Batman makes an appearance and eventually the boys get around to discussing how you can use your local library as a Comic Shop of sorts! Enjoy the madness!

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For more history fun with the Ramblin Phoenix’s check out his history blog: www.historicalperceptions.com


 

 





 

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Comic History Mysteries #5 | Defining Indie

 On this week’s Comic History Mysteries, the boys are arguing about what defines Indie in all its genres; comics, film, music and… continents?

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For more history fun with the Ramblin Phoenix’s check out his history blog: www.historicalperceptions.com


 





 

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Episode #34 | Black Panther VFX team member Todd Sheridan Perry

 

Wanna learn how to climb the ladder using the power of art and relationships? Wanna know how to have a really cool job and maintain your indie core? Wanna learn how to use risk effectively? Wanna know how baby steps can take you from unknown artisan to VFX team member a’ la Marvel’s Black Panther film? We’ve got you covered on this week’s episode with the lighthearted honesty of special effects king Todd Sheridan Perry!

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His passion for art and computers started early when his dad brought home the first mac back in 1984. This was the first time Todd realized he could mold his passion for art and technology into a remarkable yellow brick road of digital storytelling that would eventually lead him right to the wizards at Marvel Studios. His ability to reconcile a deep understanding of people with conscious risk may seem magical coincidence, but I get the feeling Todd and I share in a belief that dreams tend to find their way to people who leap off the edge of a professional cliff just above and beyond the winds of true purpose- especial if those cliffs overlook Hollywood, California. It’s easy to find common ground with someone whose original inspiration for the industry came from a mutual obsession with a certain 1977 space opera that needs no introduction.

Todd Sheridan Perry

While Star Wars may have been the beginning, Todd has seen the inner workings of this industry change and grow over the years. We talk about the value that comes from going with your gut and forming partnerships with people who think differently. We talk about the cost of going your own way, whether it’s writing comics or making a film. We talk about the challenges of working under the pressures of time and team management. Most importantly, we talk about how important it is to maintain true artistry in the face of an industry giant- The reason why keeping your hand in indie is not only valuable for the creative process/perspective but for the heart and soul of an artist. If you love indie and yet still find room in your heart for the big two then this interview is a can’t miss. Being dedicated and driven has its place. Sometimes the most powerful thing you can do is walk away from what you know and give a new hope to that mysterious horizon.


Don’t forget to check out the links below for information on Todd Sheridan Perry

Todd IMDB: http://www.imdb.com/name/nm0675332/

Twitter: @TeaspoonVFX

Website: http://www.teaspoonvfx.com/

Facebook: https://www.facebook.com/TeaspoonVFX/

Instagram: @teaspoonvfx

 






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Episode #33 | How to Love Everything Forever with Spencer Scott Holmes

Wanna learn how to do a million things at once? Wanna fall in love with your craft every single day? Wanna learn how find the good in every practice? Wanna learn how to never have a bad day? Look no further than the B-12 sunshine rocketship that is Spencer Scott Holmes, the man who does everything.

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Like many kings and queens of nerd life, Spencer’s love of creativity began in an introductory class to audio/video work way back in elementary school. Spencer also fell in love with music and began playing in bands in high school. His love of film never waned, and he eventually turned all that love into a passion for scriptwriting, filmmaking, animation and even podcasting. Take all that creativity, add an unparalleled zest for life and an unstoppable, infectious nerd joy and you’ve got the creative genesis genius machine kind enough to do this episode of Adventures in Interviewing with us. He manages to work out, eat pizza and enjoy retro gaming in his “spare time”- as if he had any. He’s managed to write 4 issues of his debut comic Pizza Boyz in a year, he works out as a hobby, and somehow manages to maintain an awesome relationship at the same time. What’s your excuse? Yeah, I thought so….

Spencer and I had a tremendous conversation regarding the nature of complaining. More importantly, we talked about why complaining is a bunch of BS. All the technology, all the information, all the connective possibility, and yet many creatives are still unhappy. They find ways to make excuses instead of progress. For Spencer, that just doesn’t compute. He does odd jobs to get buy while focusing on the projects that give him meaning. As long as he manages to exercise in the morning, he’s able to devote the majority of his energy towards the projects that he values most- mainly creating comics. He talks about the difference between a hobby, a job and career and the importance of that divide. Make no mistake, if you wanna learn how to multitask without being overwhelmed; If you wanna learn how to focus, and refocus multiple times a day; If you wanna redefine your life around not what you make, but rather, how you make it then put your nerd boots on. This dude is gonna kick your creative juice into a brand new atmosphere.


Don’t forget to check out the links below for information on Spencer Scott Holmes

Creative Website: www.oldmanorgange.com

Twitter: @SpencerSHolmes







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Comic History Mysteries | Episode 3: “How we Consume Media”

 

On today’s show, The Voice and the Ramblin Phoenix are joined by…a guy that just works here.

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Today’s discussion covers how the consumption of comics and other media has changed in the last 20 years.

The Phoenix was recently playing his new Nintendo Switch and realized how many indie games are thriving on the Switch, and these game were initially meant to be played on the PC, but are finding a new life on the hybrid console.

He goes on to talk about how he primarily consumes comics digitally, even though that is not how comics were conceived to be enjoyed.

On the flip side to the new ways of consuming media, there is also a pushback in which older and previously thought defunct ways of consuming media are having a resurgence. For example, even though digital books had a major part in the fall of the big box store, mom and pop bookstores are the most popular they have been for a long time.



The guy who works here, who is a musician, relates his experience of still purchasing physical CDs in a world of digital downloads.

The discussions evolve to discuss how physical comics printing has changed and the resurgence of value. There is a tension between purity of product (i.e a vinyl) vs lower quality but a higher density of a product (i.e. 1000 songs on an iPod).

Manga is brought up as an example of an industry which the change of format (physical to digital) has made the art more popular but because the content is being shared for free the industry is struggling.

The shifts to how iTunes, and later streaming services, changed music industry for better and for worse.

There has been a reaction of these new way of consumption with a new popularity of an older style of consumption be it vinyl, hardcover books, or physical comics.

These new formats, like the rise in audiobooks, have also allowed people to find more of the things they might like more easily.

Somehow, the discussion goes onto an extended discussion topic of fan fiction.

Next up is a discussion about how a new patronage model is appearing and is positivity effect on these industries.  In addition, there is a whole new level of personal interaction between artists and consumers.

Ramblin Phoenix then brings up some real history and discusses how people in history reacted to changes in how books were consumed. He then quotes a 16th-century academic who was dubious about how engaging with books would change when they were printed instead of handwritten.

They conclude with final thoughts that this is a new interconnected time of opportunity for artists and how artists might be surprised in the was a consumer chooses to engage with their art.


For more history fun with the Ramblin Phoenix’s check out his history blog: www.historicalperceptions.com







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Episode #32 | The Distribution Game with Anne Bean of Emerald Comics Distro

 

Wanna know how to navigate comic distribution? Wanna know how to juggle multiple creative plates at once? Wanna learn how to create and survive a dedicated con schedule? Look no further than the one-woman-show powerhouse behind Emerald Comics Distribution, Anne G. Bean.

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Anne has only been in distribution game since the tail end of 2016, and she’s already a force to be reckoned with in the world of comics. She got to press up the wazzoooo early on starting with Seattle Vanguard. This was simply the beginnings of a rustling wind bound to be a hurricane. Anne might call it luck. I don’t disagree with luck playing a role, but I’ll never believe luck is completely responsible for any outcome in business. The press and following that has steadily grown in such a short time follow Anne because of her dedication to the profession and her clients.

Her solid understanding of comic distribution and how its morphed/shifted since the 90’s has given her more than a leg up in not just the indie comic industry but graphic storytelling as a whole. Her client care goes beyond personal introductions at cons and showing at random comic shops in and around Oregon. Her research and dedication have lead to a blueprint of distribution. She understands the necessity of its service, the path to take for success, and where the cracks have formed along the way. There’s no doubt that the future of Emerald Comics Distro is a bright one and The Comixcentral Podcast is thrilled to be a megaphone for people like Anne whose tireless heart is making comic distribution a respectable institution once again, chipping away at Diamond one comic shop at a time.


Don’t forget to check out the links below for information on Emerald Comics Distro, Anne’s upcoming panel and distribution in general.

Website: www.emeraldcomicsdistro.com

Twitter: @EmeraldDistro

Instagram: Emeraldcomicsdistro

Link to Anne’s ECCC panel on distribution coming up: https://www.emeraldcitycomiccon.com/en/Sessions/53106/Rebuilding-the-Comics-Business-from-the-Bottom-Up

Some comics distribution history for context: http://www.delusionalhonesty.com/2011/06/brief-history-of-comics-distribution.html

 






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Comic History Mysteries Episode 2: PIRATES!

 

Y’aarrrr!! On this the second episode of Comic History Mysteries, we be talking about pirates!

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Show Notes:

The Ramblin Phoenix was struck by something said in an interview with Watchman creators Alan Moore and Dave Gibbons.  In a world like Watchman where superheroes are real, the comics would have to turn somewhere else for “fantastical” storytelling. They came the conclusion that that very well could have been pirates. This is why there is a pirate comic featured in Watchmen. The Ramblin Phoenix then goes on to explain why he is someone who can speak on the topic of pirates:

  1. His father claimed he had been captured by pirates a boy.
  2. He worked at the Pirates of the Caribbean ride at Disney World.
  3. In graduate school, he took a class on pirate history

The Voice also worked a Disney, he has many excellent, but non-pirate related stories. He will share those stories if there interest on our twitter @cxcpodcast    

Not only do pirates show up in Watchman, in The Tales of the Black Freighter, but in the urban fantasy series, Mercy Thompson, where the werewolf pack relieves tension by playing a pirate video game.    

The Ramblin Phoenix goes on to note that comics are often associated with superhero stories, but while connected they are not synonymous and comics very well may have focused on pirates or other topics had circumstance been different.

He goes on to briefly talk about the history of movie pirates, and how for many years they were not at all profitable.

…The Voice really likes Muppets…which leads to Ramblin Phoenix having an ADD moment.

The discussion moves onto the Robert Louis Stevenson’s classic “Treasure Island” and how it originated many of the classic pirate tropes.  

Also is how Robert Newton, who played Long John Silver in the Disney 1950’s version of Treasure Island, created what we think of as the pirate voice. The real pirate voice was an amalgamation of a large number of languages and dialects. But historians agree, there was a lot of swearing.  

Captain Charles Johnson 1724 book, A General History Of Pirates is considered an early collection of primary source stories about real pirates.  He then goes on define that when we think of “Pirates” we generally are thinking ‘The Golden age of Piracy,” 1650s-1730s. But that reminds the Phoenix of a story about Julius Caesar and how he dealt with pirates.

He then starts laying out the historical breakdown of the three eras of Piracy in the Golden Age. Each age is discussed in the context of a famous pirate. For the Privateer era: Sir Francis Drake. For the Buccaneer era: Captain Henry Morgan. And for the Black Flag Freebooter era: Black Beard and Black Bart.

In this discussion, we also highlight the Spanish pillaging of gold in the Americas, which is one reason those ships were attacked.

Also highlighted is the reason for the romantasiciton of pirates, in that they chose to change the rules by which they live by and create a new life, which required them to turn their backs on everything they knew before. The is followed by a discussion of the issue with the idea of buried pirate treasure.

The Princess Bride even gets a mention.

They then wrap all the way back to indie comics. Showing how indelible the idea of pirates moves from history to storytelling as compelling inspiration, highlighting some interesting pirates comic coming out France.

They then highlight pirates in modern comics, most of which are Marvel and DC tuning their characters into pirates for a story arc.

The discussion ends by highlighting the most popular comic in the world currently, which is a pirate comic- the Manga, One Piece.


If you are interested in more on pirates feel free to check out the Ramblin Phoenix’s history blog: www.historicalperceptions.com  where he has recently uploaded a new post on Port Royal Jamaica, the Pirate town so evil it was smote by God!


Sources mentioned in the Podcast:

Marcus Rediker, Villains of all Nations

Captain Charles Johnson General History of Pirates

Robert Louis Stevenson, Treasure Island

Disney’s Treasure Island

Muppet Treasure Island

Nigel Mitchell, AVAST! It’s The 15 Best Pirates in Comics

https://www.cbr.com/avast-its-the-15-best-pirates-in-comics/

French Comics:

Christophe Blain, Isaac the Pirate

Clair de Lune Dread MacFarlane

The Famous French Comic Asterix

Eiichiro Oda,  One Piece







 

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Comics History Mysteries #1

 

On this Very First Comics History Mysteries, “The Voice” and “The Ramblin Phoenix” have a conversation about things from comics that have crossed over to mainstream culture and how often we don’t even think about or realize they are from comics.

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Show Notes:

The show begins with introductions and what we envision for this new and exciting podcast. While the episodes will always use indie comics as a jumping off point all nerd culture, and all of history is open for discussion.

The conversation moves on to examples of history influencing comics using examples like Watchman, Sandman, Fables, and V for Vendetta.

In order to highlight the inverse of how comic book phrases and ideas entered popular culture, the “Dynamic Duo” use Superman as an example and speak at length about Superman references in popular culture and music.

The conversation rambles on to highlight different phrases that began in comics and can be found in popular culture and add some historical context to those phrases.

The topic then changes to the discussion of ancient history, oral history, and prehistory. Followed by a brief discussion of the “comics are for kids.” debate, in which the Ramblin Phoenix brings up an issue of Sandman and a detail in Watchmen that he believes could only be done justice in the comic book medium.

The conversation moves on to a discussion about how storytelling in comics is necessarily different from those in books. Followed by how we consume comics.

The Ramblin Phoenix wishes to emphasize at this point that he has ADHD.

The conversation circles all the way back and ends by highlighting even more words we may not have realized originated in comics.


Articles Mentioned on the Podcast:

 MentalFloss: 10 Words & Phrases Coined in Comic Strips

http://mentalfloss.com/article/60285/10-words-phrases-coined-comic-strips

Top 10 list of Superman Mentions in Pop Music:

http://herocomplex.latimes.com/uncategorized/superman-songs/

Youtube Show: What’s the Difference:

https://www.youtube.com/playlist?list=PL1AXWu-gGX6Jmq1jfa0FP2G0gTV4wgptm

Ramnblin Phoenix’s Article about Urban Fantasy and Comics:

https://www.comixcentral.com/urban-fantasy-literature-comics-can-canon/

 





 

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The Most Important Video-game You’ll Ever Play: A Nerd Metaphor for Success

blog-headers_monday-motivation_1

 

Competition is a beautiful thing. This is such a weird realization to hit a universal lover like myself.

As a person who does his best to appreciate as many people as possible (and fails constantly), I have realized that this truth is a fantastic relief. There’s a massive old-school misconception swimming around in the self-help ocean that is hurting people. The message that everyone can get what they desire out of life is true to a point, I guess, BUT many will not. I don’t make it my goal to hurt anyone’s feelings, but it’s not my job as an encouraging entity to present a Barney-and-Friends reality either. People will get tired. They will get weary. They will get trapped in corners by monsters that only exist in their imagination. It’s because self-help often projects an all-in, one-and-done mentality. Sure, we can talk about how people “learn from failure” and “get up and try again,” but the brain’s primary instinct is to survive. It fears actual death when the only thing really dying is perhaps the current idea of self, only to be resurrected again a moment later. We get unlimited tries until we stop breathing. My point: Life is the most important video game you’ll ever play. 

The biggest identity crisis within this type of positivity is this: everyone seems to think that each person is their own celebrity. That’s not the world we live in. Pay close attention though. I’m not saying that everyone doesn’t have value or isn’t important. I’m saying people focus on a celebrity end-game rather than thinking about what they can do to provide genuine value.

Here’s another scary thought for you — I haven’t REALLY figured out how I can provide genuine value yet either, and I’m 32. I’m crazy insecure. I worry about my age and the amount of time I have to make an impact. I worry about something I just posted at least once a day. I wonder if people are actually looking at my content. I’m learning as I go. I’m overwhelmed by the internet world and the flood of information we all have access to. As I’ve said many times before, I’m incredibly human. It’s a tired truth, but a really valuable reminder nonetheless.

Despite all of those concerns, I still love being in the trenches. Why? Because “Everybody wins” is a wonderful lie. Regardless of a person’s situation or environment, the golden truth is that each person gets to define “winning” in his/her own way.

Does the fact that everyone gets to define winning means that everybody wins? Absolutely not — you still have a chance to lose. The best news you could ever get is that life is much more like a video game than a lot of people would like to admit. Unless your body gives out on you, you can always hit the reset button. Each time you hit the reset button, you get to take everything you learned from losing a life and apply it to your brand new journey. In other words, each time you “die” in this life, you come back with upgrades.

The gift of losing exists for the same reason that human beings are mortal. A part of who we are will always love the chase at certain moments. It’s human nature to desire progress. I wish everyone in the world would put a sign on their bathroom mirrors that says, “Get busy living or get busy dying.” Screw up. Fall down. Walk away. Let a business crash. Bomb in front of an intimidating audience. Have the worst day of your life. Wake up covered in mud. Realize you’re still in the game dirty as all hell, and realize that being human is the ONLY reason winning is possible in the first place.


by Chris Hendricks 

ComixCentral COO and host of the ComixCentral Podcast – Chris has reached over 100,000 people, young and old, from all walks of life throughout the US, Canada, and Europe using his music, spoken word and personal stories of transformation.

 







 

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Episode #31 | Crushing the Comic-con with Shaun Keenan Paulet

 

Wanna know how to handle any con the nerd nation throws at you? Wanna know how to raise a family and still make money doing comics?

Wanna know how to separate yourself from the pack when you’re at a table surrounded by hundreds, or even thousands of storytellers? Wanna learn how to juggle the art and business of collaboration? Look no further than this podcast and the sage advice of Australia’s number one indie comic universe maker Mr. Shaun Keenan.

Shaun-Paulet-ComixCentral
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Shaun used to go to between 20 and 30 cons or more per year as a result of his vastly successful Xtreme Champion Tournament universe and of course his very successful memorabilia platform, Comics2Movies. He’s dropped back to around 20 per year because he’s got the courage and skill set to juggle his passion for nerd culture with fatherhood. Heed this man’s ear if you want to learn how to live several successful lives at once. It’s not easy, but it is worth it, and there are lots of valuable lessons to be had along the way.
Shaun and I talk about what made his book special compared to other indie comics in a similar market and how you can work a con to your advantage by being genuine. We also learn how to set up a con table properly, how to make everything visible to your audience, and how to have a conversation and a “pitch” at the same time.XCT_comixcentral XCT-comixcentral 1
No man is an island in the world of indie comics, and Shaun has somehow managed to bring together 6 talented people who are all passionate about the Xtreme Champion Tournament universe over the last several years and beyond. He talks about how to have fun and treat comics like a business in the same blink, as well some emotional and memorable moments that can only be experienced at cons if you’ve put yourself out there for the sake of your audience.
Since Valentine’s Day is coming up, we couldn’t get through the episode without talking about the incredible support that only a significant other can provide and, of course, the importance of family. He’s our first interviewer all the way from Australia and we certainly hope he isn’t the last. We’re excited to have XCT shared on the website, and he even clued me in on some top secret opportunities that just may pop up in the near future. We’ve been promised a first glance, but I don’t want to give it all away. Taking your con experience to the next level is one thing, but hidden beneath the sage advice is that moment all indie comic creators are looking for. That moment when comics go from being a story on a page to an interactive personal experience.
Xtreme Champion Tournament: http://www.xct.com.au
Comics2Movies: www.comics2movies.com.au
Twitter XCT: @XCTComic
Twitter C2M: @Comics_2_Movies

 






 

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Episode #30 | Success in Indie Comic Publishing with Peter Simeti

 

Wanna know what it takes to succeed in indie publishing? Wanna know how to really engage with a fan base, get their attention, and keep it? Wanna know how to come at this industry from a place of service and come out on top on the other side? This is the podcast for you.

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It’s my distinct pleasure to interview the one and only Peter Simeti of Alterna Comics. Peter is also famous for his indie horror masterpiece The Chair, which was ultimately turned into a film not too long ago. Bottom line: this guy knows indie comics and we’ve got a front row seat to his mastery.peter-simeti-interview-comixcentral

Peter and I talked about falling in and out of love with comics over the years. Getting into publishing was initially about giving his own stories a voice, but he kept coming across the tremendous talents of others and he just couldn’t keep the magic to himself. We talk about developing a genuine relationship with your followers and friends on social media. We talk about when and how to go for “the ask.” We also talk about what Peter looks for in a story so if you’re interested in pitching your work than this episode is definitely a can’t miss. Last but not least we talk about the cliches of the comic world and how to make your comic just a little different, even if you do insist on writing another superhero story.

Alterna Comics - ComixCentral Podcast

Peter Simeti has already reset the chess board of publishing by bringing back newsprint.

As a marketer and creator, you can learn a lot from Peter in terms of what it means to really disrupt an industry. This is especially inspiring for someone who was on the verge of considering bankruptcy just before having a book get on the New York Times Bestseller List in 2012. It takes a long period of dedicated hard work to build a service that stands above the rest. There’s no question that Peter Simeti is breaking through the surface and I’ve got a feeling that this is still just the beginning for Alterna Comics. We’re proud to support what he’s doing for creators and fans alike and if you want to be a game changer this is the man to emulate for now and years to come.


Website: www.alternacomics.com

Twitter(Peter): https://twitter.com/petersimeti

Twitter(Alterna): https://twitter.com/ALTERNACOMICS

Facebook: https://www.facebook.com/AlternaComics/

Instagram: @alternacomics

 





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Episode #29 / Determination Perfection and Art Direction with Kyle Hester

 

Do you have a passion for film and comics? Wanna know how the creative process for one can be an asset to the other? Honestly,  does your determination just need a kick in the pants?

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This is the perfect episode for you. We’ve got the indie Hollywood man who does it all. Kyle Hester is an actor, producer, art director and more. He’s got plenty of credits to his name and all the humility and wisdom that comes with it. He’s a spitfire king of the road mix master who knows how to handle everything from emotional transformation to social media sorcery. He’s a tremendous storyteller with humor for days, and that’s just me getting started.

Kyle and I definitely get into the nature of Hollywood hustle but Kyle’s not your run-of-the-mill camera king. He could have gone full Hollywood like some of his counterparts but he chose to keep it indie and his advice reflects a passion for new projects that deserve to be seen. Of course, we get into his upcoming films like Preacher Six and Zombie with a Shotgun, but we also got to share in the hard times that come along with running on all four cylinders for the sake of success. We talk about everything from crowdfunding to set building. We talk mentorship and creative growth. We talk about Kyle working with his wife on Preacher Six and how it came about and of course we talk about similarities between indie film and indie comics. Hey, we even talk about Peter Simeti of Alterna Comics and Kyle’s work on the film adaptation of his horror graphic novel The Chair.

Other head nods include talk around Trey Parker and Matt Stone’s Team America World and our mutual respect for Naomi Grossman of American Horror Story fame. She plays The Blue Nun in Preacher Six so you definitely don’t wanna miss this. He’s the most inspiring man you’ll find in indie this side of the Netherrealm.


Don’t forget to follow the #PreacherSixArmy on Twitter: https://twitter.com/PreacherSix

Follow Kyle on Instagram @Kylehesterland

Preacher Six IMDB: http://www.imdb.com/title/tt6135560/

Support their Indiegogo: https://www.indiegogo.com/projects/preacher-six-horror#/

Kyle’s CXC promo vid: https://www.youtube.com/watch?v=ilObkdnkNPk&t=1s

Website: http://preachersix.com

No art without indie

 






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Episode #28 | Newton Lilavois

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Do you struggle with juggling 9 to 5 obligations with your comic creativity? Are you a new writer in need of support? Are you desperate to find inspiration for the first page of your graphic novel?

Check out this new indie comic craftsman originally hailing from Haiti. Have no fear, Newton Lilavois is here! He’s also a genuine indie comic convert who started with our generic superheroes and graduated to the world of indie comics via Walking Dead. Like I always say, need an army? Zombies got yo’ back… unless they’re… hungry…

In addition to being a tremendous supporter of the indie comic movement through Kickstarter, he also happens to be a brilliant writer originally from Haiti. It doesn’t get much more topical than that and we’re grateful to have him on The Comix Central Podcast. He talks about the creative process behind Crescent City monsters. Both the story and the interview focus on the invaluable support that comes from family and what happens when it’s taken away. It’s a zombie twist with a backdrop of Haitien mythological history. Check it out or be left out.

Crescent City Monsters Page

He doesn’t shy away from his support of other indie comics. We talk Cognition, and The Werespider (a reimagining of the African folktale Anansi).  He admits drawing inspiration from other mediums like television. He references the online program Master Class as initial support though he doesn’t always take their advice. Most importantly, Newton talks about the love of the process. Storytelling is a long arduous task. As we all know, it’s not for the faint of heart. Simply “liking” your story just isn’t in the cards. Love is the only way to survive in this business. Luckily, most of the time it’s contagious. As the most successful members of the nerd nation will tell you, learn by doing. I’m excited to see Newton’s story develop. Keep up with him at www.Dreamfurycomics.com and remember friends, you can’t finish what you don’t have the courage to start in the first place.

Love the stories you tell, because they’re gonna be with you for a long time. – Newton Lilavois

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Connect with Newton

twitter Instagram




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Episode #27 | Ben Miller



Do you know how to handle diversity in your comic? Do you have the courage to get real with the culture clash of your characters? More importantly, do you know how to handle controversial storytelling with grace? If you want to learn, be sure to check out this week’s podcast with culture comic creator Ben Miller.

“Comics belong to everyone!” – Ben Miller

I’ve said it before and I’ll say it again. Hardship makes for great storytelling. Ben Miller’s Judges is a tremendous example in multicultural heroism done just right. In this episode, we learn about character/cultural research and why it’s important in comics. If you take the risk of writing what you don’t fully understand you’d better be meticulous or you run the risk of alienating the very audience you’re trying to reach. Culture goes way beyond the skin we see on the surface and stereotype shortcuts have no place in a well written comic. You don’t have to take my word for it. Read judges, and you’ll see how indie comics is the perfect universe for cultural courage to exist free of red tape and badly filmed afterschool specials. Working in a youth center has obviously had an effect on Ben’s storytelling and it shows in the best way. Having passion is one thing, but contagious passion is something completely different. The best passion and vulnerability give others permission to do the same. It certainly did that for me.

If that’s not enough, we talk some great superhero comics from Dark Horse. We look at the top 3 tips for going to a con as a new creator with your first book. We learn about groups you can join to become a better creator and marketer and even some “how to” books regarding writing and artistry. Above all, we are reminded to temper our expectations, stay humble, and use controversy to our advantage because sometimes causing a stir is the only way to get your message out there.

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Connect with Ben

twitter EnjoyComics


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Episode #26 | Patrick Trahey



Are you struggling to find the right illustrator for your comic? Are you stuck within a crappy collaboration going nowhere fast but you don’t really know how to break it off? Do you maybe just want to suck a little less at writing?

We’ve got that covered and much more on this weeks episode of Adventures in Interviewing with the one and only Patrick Trahey. He’s a soldier of a story like none before him. He’s got 10 years of comic creativity experience to bring to the table. He’s the singular incendiary spirit behind the short stories of Sol comics. He’s the powerhouse behind a new apocalyptic thriller to be released on February 28th, 2018 called The XII. It’s a creepy noir meets grapes of wrath vibes will have you glued to nostalgic graphics page after page, and we’ve got the skinny on the first 5 issue arc before anybody else. When everything is falling apart the only thing that matters is family.

It’s funny what you stumble into once you decide that making video games isn’t all that its cracked up to be, but Patrick has found his stride in the comic world by creating relationships at cons and beyond. He constantly challenges himself as a writer in more ways than one and has mastered “the ask” it takes to share his vision with the masses. It’s no wonder this wunderkind is being picked up by Alterna comics. He has a passion for multiple mediums, but comics just seemed to be the perfect fit. Exposition still sucks but Patrick has a way around it. Above all, we are reminded that when you write the script for a comic book your audience is your illustrator whether you like it or not.

The XII - Episode #26 | Patrick Trahey
The XII – Episode #26 | Patrick Trahey

Come along for the ride and please subscribe to new indie comic knowledge every Friday from now until forever.

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Episode #25 | Stephen McCoy

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Will we ever run out of stories to tell? Blogger and history junky Stephen McCoy doesn’t seem to think so.

On this weeks episode of “Adventures in Interviewing” Chris Hendricks interviews Stephen McCoy. They tackle the use of tropes in storytelling, how comics represent our modern day mythology and the importance of using Indie comics to shine a spotlight on current social issues as seen in Edgardo Miranda-Rodriguez’s “La Borinqueña”; a much-needed highlight on a Puerto Rican superhero giving hope and culture back to the worlds biggest tiny island in their time of need in the wake of hurricane Maria’s devastation.

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Connect with Stephen:

twitter  |  cxc profile   |   historicalperceptions.com


 

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Episode #24 | J Adam Farster

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On this weeks episode of “Adventures in Interviewing” Chris Hendricks interviews  J. Adam Farster

“There’s probably gonna be a robot.”

Join Chris while he finds out makes the delightfully inspiring and motivating creator of the Humalien series, J. Adam Farster tick! Adam, Indie Comic creator, graphic designer, Kickstarter, and one of the founding members of the Indie Comic think tank and collaboration group, “The Lab”, shares his own personal origin story, how he creates his comics and drops some mad wisdom for new and wanna’ be creators along the way. So turn it up, put your brain on “soak in” mode and let’s meet J. Adam Farster!

 “Don’t be afraid of failing, because the entire process is about failing.
Even when you’re succeeding, you’re probably failing somewhere”. – J Adam Farster

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Connect with Adam

Twitter  |  CXC Profile





 

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Episode #23 – Julio Guerra

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On this weeks episode of “Adventures in Interviewing” Chris Hendricks interviews Julio Guerra.

In the words of Julio’s profound character Deathbag, “Grumble, grumble, grunt, grumble, grunt.” We couldn’t have said it better. With all seriousness, pop your earphones on, turn up the volume on your bluetooth speaker, tell Alexa to play it loud, however you choose to listen, listen up… we’re joined today by the hilarious and inspiring Indie comic creator, Juilo Guerra. Let’s do this.

 

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Connect with Julio

Twitter  |  CXC Profile





 

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Episode #22 | Anthony Cleveland

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Comic Creator Anthony Cleveland

On this weeks episode of “Adventures in Interviewing” Chris Hendricks interviews Anthony Cleveland. The incredibly fascinating Comic writer of the comic Chris calls, the #1 Horror Comic with Heart, Silver Skin.

We’re getting personal and awesome up in the Podcast this week with Comic creator Anthony Cleveland. We chat about Anthony’s creation process and you have to tune to hear how he funded his latest comic book project, Silver Skin. It’ll make you lol!
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Connect with Anthony Cleveland 

Twitter  |   Website





 

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Episode #21 | Joey Oliveira

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On this weeks episode of “Adventures in Interviewing” Chris Hendricks interviews Joey Oliveira. Comic book writer, filmmaker and founder of British Comics Publishing house Afterlight Comics.

Come meet Joey Oliveira! A fascinating look what into it takes to be a Comics entrepreneur and the many lessons he’s learned along the way. Find out about his Kickstarter campaign, Comics, how to find an illustrator, the founding and running of a publishing company and so much more.
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Connect with Joey Oliveira

Twitter  |   Website





 

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Episode #18 | J Francis Totti

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On this weeks episode of “Adventures in Interviewing” Chris Hendricks interviews our 2017 CXC Inktober Contest Winner!

Inktober_comixcentral_winner.6

Join Chris and our 2017 CXCInktober Winner J Francis Totti as they delve into the comic illustrator’s creative process, work habits, the social impact and importance of “Friends” in the UK and why Joe self-identifies as a Chandler.
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Connect with J Francis Totti

Twitter   |  Instagram





 

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Episode #17 | Sharon Hackney

Sharon Hackney | Indie Game Developer & 3D Environmental Artist.

On this weeks episode of “Adventures in Interviewing” Chris Hendricks chats with Sharon Hackney, Indie Game Developer & 3D environmental artist extraordinaire!

Sharon shares how video games are scripted and developed. Grab some insights into this fascinating indie world!

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Connect with Sharon using the links below:




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Rick Osowski | Episode #16

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Rick Osowski | Inside the Mind of a Super Fan

On this weeks episode of “Adventures in Interviewing” Chris Hendricks goes deep into the mind of a Comicbook superfan!

Get some insight and perspective into what makes a fan, how to find your audience and how to keep your readers happy. Chris and Rick discuss what makes a story addictive, what causes a reader to lose interest and how to capture a fan for life.

It’s market research 101. Get out your notepads comic creators!

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Rick Osowksi is a self-described Computer Geek, Sports Nut, Magic: The Gathering Nerd, Solution Architect at IBM Cloud and Hobbyist-at-large. Connect with Rick and check out his Podcast using the links below:



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Nick Johnson – Comicbook Illustrator and Creator | Episode #13

Episode #13 – Interview with Comicbook Creator and Illustrator Nick Johnson

On this weeks episode of “Adventures in Interviewing” Chris Hendricks gets behind-the-curtain access to illustration wizard Nick Johnson, the artist and co-creator of the comedy-horror series “Wolf Hands.” In a world overrun with social media creators are reminded that success lies hidden within the weeds of personal conversation and the belief that art is much more than ink on a page.

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Connect with Nick and Buy his stuff using the links below:

Twitter  |  nickj.ca  |  @nicksoup  |  The ComixShop of NICK JOHNSON




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Podcast Episode #13 – WOO! Todd Matthy Talks Robots vs Princesses

Episode #13 – Adventures in Interviewing with Todd Matthy, creator of Robots v Princesses

On this episode, Chris Hendricks gets the lowdown on how indie comic creator Todd Matthy ran a wildly successful Kickstarter Campaign. They destroyed their goal and are now bringing Robots vs Princesses to the world!
They also have a delightful, impression filled conversation about Pro Wrestling and the lessons Todd gained from being a lifelong fan. Do not miss this fantastic and often nerd-nostalgic episode!
robots vs princesses comixcentral
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Connect with Todd and find out where you can grab a copy of Robots vs Princesses below:

robotsvsprincesses.com  |   Twitter


 

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The Ultimate Bromance: Craft Beer and Indie Comics

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How’s it hanging, my handheld hero hooligans? Today, I want to shoot the shiz about a secret bromance between locally brewed liquid courage and indie-pendent ink architects.

It’s been a well-hidden rain-bro connection since the days of the great depression, but still, you might be surprised by the twin territory hidden inside the idealism of craft beer and craft comics. Chances are, if you have the passion for one, you’ll find a love for the other. As long as you weren’t hung over during statistics class, you might remember that correlation doesn’t equal causation; try our Comix Central comparison on for size, and see if it fits. Let’s take a swig of appreciation for art and alcohol as we dare to get drunk on the similar ways both these passion projects have dared to be different.

Here are 5 “pairings” of craft beer and indie comic creativity:

1. The Boiling Process

Like any creation, both indie comics and home brew have a basic formula. However, like the code in Pirates of the Caribbean: Curse of the Black Pearl, the “formulae” that apply to both are “more what you call guidelines than actual rules.”

Each craft begins with certain basics. If you’re going to brew your own beer, you start by heating up water in a pot. You then put your choice of grains in a grain bag, tie it off, and let it steep. The idea behind an indie comic isn’t too far off. The thoughts burning in your head usually stew around a theme or a character. Metaphorically speaking (you know how I love those), you might consider this the basic boiling process of indie comics. The grains in a brew represent the character in a story. As these preconceived conjurings sink deeper and deeper into your mind, it’s natural for the ideas to expand beyond basic tropes and become unique. Ideas are really the catalysts in chemical reactions themselves, so you can’t allow yourself the luxury of genuine creativity unless the expansion happens first.

It’s a step-by-step magic trick, and both passions require patience. Eventually, you’ll get the combustion you need to launch the idea into a full fledged reality all your own.



2. Home Away from Home

This is really the love-meets-marriage moment for our creative couple here. Any master craftsman knows we live in an impersonal, desperate-for-banter-outside-of-“how was work” conversation. Once you get beyond the basic formula of homebrew and indie comics, you wander into the realm of personal taste. The variety of locally brewed brilliance is half the reason it’s become more of “a thing” among millennials in particular.

Indie comics possess the same flavors of what I like to call “odd familiarity.” It’s hint of something different sugared beneath a layer of comfort. Allow me to “Pavlov” the situation a bit further, and you’ll see what I mean.

The best-of-the-best uncommercialized lager whets any well-traveled man’s palate with a sense of home while at the same time taking his taste buds somewhere he’s never been. That’s a much different “feeling” than drinking, say, Milwaukee’s Best, called “The Beast” in my dorm-room days. It was five bucks for a 24-pack of sewer-rain sadness. It was also the first time I learned that just because something makes money, doesn’t mean it’s good.

Similarly, indie comics are basically invitations that allow you to be a stranger in a strange land with ease.

The basic formula is designed to intoxicate you, but the really good ones will make you wonder how you got drunk in the first place. What was it about THIS particular story that did it. Commercial drinks and commercial stories are safety blankets that trick you into talk of things seen and done before. Indie comics and local brews, on the other hand, are interesting enough on their own. You don’t need to con your mind into the conversation when you’ve got something interesting to talk about right off the bat.

3. Quality and Quantity

A lot of commercial businesses are built on quality OR quantity. Think about it for a moment. McDonald’s is a quantity company. They make cheap stuff that’s “good enough” to eventually kill people. Hopdoddy’s Burger Bar, on the other hand, uses a breed of Japanese Wagyu cattle known as Akaushi. They were brought over and bred in Texas while being protected by rangers and watched over meticulously for years. They were fed all-natural, high-quality food and treated without any chemicals or hormones. Now Hopdoddy’s is one of the top burger joints in the country and the world. Clearly, these guys are a Quality company. It’s not about high-volume manufacturing; it’s about the wow factor.

Here’s the thing, independent passions worthy of growth have no choice but to “ferment” over time. In turn, they develop an underground culture of fanatics who pride themselves on individual precision and a language of camaraderie that can get lost in the noise of commercialized endeavors. It’s sort of like smartphone zombies versus people that still have the courage to meet face-to-face. There’s a time and place for either, but independent language is something that existed before technology. A lot of corporate entities struggle with evolution. Marvel and DC are often trapped in superhero land when we now know that comics can thrive in any manner of themes and viewpoints. Budweiser seems stuck in the original idea of “the American Dream.” They exist more as a brand and less of a beer. Wicked Weed Brewing out of Asheville, NC, focuses on pushing boundaries with ingredients and recipes. Evolution is even a part of their website branding. For the record, I wrote the evolving part before I checked the Wicked Weed Brewing Company website. The beers themselves have names as alluring as their spectrum of taste. In comparison, commercialized beer just seems lazy. Craft beer and indie comics both thrive on evolution. The bottom line isn’t really quantity, and quality really depends on the individual. Collectively speaking, the goal for both practices is creativity. As a result, you get the best of both worlds, truly something savory to swallow over and over again.

4. Small Soldier Syndrome

How can you have something that’s both wildly out of control and extraordinarily specific? That’s a good question, but somehow craft beer and indie comics both pull it off. They are small soldiers in a war against the temper tantrums of the typical. Carefully created homebrew and hidden-gem comics hang out on the same dirty front lines taking heat for the same obsession. The minds and the tastebuds of the creators are bored beyond a simple trip to Beers ‘R’ Us or Marvel Unlimited. Honestly, thank goodness for boredom. It’s the light that burns on the end of our match made in heaven, and it’s the only thing that really creates artistic change without the onset of instant inspiration. Good relationships have common gravity, and our two warrior hobbies are drawn to each other because they both have to be interesting in order to survive. Indie comics can’t rely on brand alone because brands take a long time to build. Craft beer began popping up because somebody was like, “This stuff tastes like piss,” and someone else was like, “Yeah, I don’t like the taste either, even if it is sterile.”

Frustration can be tremendously effective gunpowder against the mundane canons of mediocrity.

Plus, both indie comics and indie alcohol are basically awkwardly marching to the same freedom song. Both visionaries are sick of the if it ain’t broke, don’t fix it mentality. I’m all for positivity, but it turns out that when the struggle is real, people are much more likely to come together. That’s why all good stories have problems. Drink up, friends; we’re closer than you think.

5. An Audience on the Edge

Indie comics and local brew attract the same kinds of people. Commercial audiences expect safety; our audience expects the unexpected. Commercial audiences trust a brand; our audience trusts the moment. Allow me to elaborate.

If you order a Corona with lime, there’s an expectation that you will be transported (however briefly) away from your problems and thrust onto a beach either alone or with someone who’s not your other half in real life. It’s comfortable, but also depressing. It’s also an expectation that your brain creates before you’ve even had your first sip. Therefore, when the reality doesn’t come true, you wind up disappointed.

Local brew doesn’t have the same side effect. Your mind has to create a reality around the flavor after the first cool sip hits your lips. You have to search for the various delicacies within the drink in order to discover “where you are.” That’s something that takes time. It forces you to be present and actually enjoy every drop.

In the same way, indie-comic enjoyment comes from the turn of the page. You can’t rely on heroes you’re too familiar with, so you have to lean on something you don’t see coming. It’s a little scary, but always worth the thrill. Even if you weren’t wowed, at least your eyes had to linger on the page before you made the decision. Today’s common heroes don’t require an in-depth look, so it’s easier to miss the beautiful devil in the details. For example, if you pick up a Batman comic, you expect the arc to be dark. If you pick up a Deadpool comic, you expect sarcasm. Pick up an indie comic like Errants and you expect… uh…. Post….apocalyptic….. Steampunk…. Wrench…fighting…with ghost-like stuff??? You don’t have to like what I just described, but you should at least have the guts to admit it’s interesting. All of that was strictly based on the cover. Imagine what will happen when you look inside!

Good or bad– interesting always wins.

All things said and done, we’ve really just seen the tip of the iceberg. There’s a need for familiarity that will sustain commercial art and creativity, but these familiar things will only make us ask questions to which we already know the answers. If you already know where you’re going, then are you really taking a trip worth your time? Possibly, but it’s your call. I don’t always like knowing how things are going to end, right-side-up or upside-down. I’m not sure I always like knowing where I’m headed, even if the end result is so foreign it forces me to change. Sometimes it’s good to trust that a certain feeling is going to come up and visit like an old friend, and other times it’s good to see what feelings rise up from an unknown experience. You don’t have to be a thrill-seeker to appreciate new things. You just have to be willing to exist beyond where you are. That’s really what it means to live in the first place. Whether indie comics or indie brew is anyone’s cup of firewater tea, everyone should have the backbone to admit that they are both aliens brave enough to come to earth for the sake of elevating our species beyond what is known and understood.

Cheers to you, indie-pendent pourers of passion. We salute you. Buy indie comics. Buy indie brew. Read like the wind, and please drink responsibly.